The game is very simple: characters are defined by six attributes (which are more "approaches" than absolute descriptors), ranging from 1 to 6, a freeform Concept (ranging from 1 to 3) and a Unique Gift, which is a special "thing" your character has which is really unique (not only unique at the table, really unique in absolute), which you create choosing from six customizable mechanics.
There are NO LIBRARIES of Edges/Advantages/Skills in Scheherazade! Your wits and skills are more important than the numbers written on the character sheet.
- Only players roll
- Graphical character creation
- Theater of the mind